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Boom!

Let's blow up buildings together!

Team projects

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01

Game introduction

Boom is a decompression game designed to make players experience the ultimate sense of fun, in the game, due to the requirements of the contractor, the player needs to control the character in the map to bomb the building, the only requirement is not to be overwhelmed by the building, and in a specified time to destroy the entire building with bombs.

02

Game goals and game failures

Victory condition:

In each level, all buildings place a flag on top of the building, which acts as a detector, and the player can only win when the flag touches the ground.

 

The game failed:

When the player is covered by a collapsed building or time runs out, the player is told that the game has failed.

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03

Game Mechanics:

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Skill CD:

An unlimited number of bombs can be placed per game, but there is a time interval between each use of the bomb, and after the bomb is placed, the place button becomes a wait button.

 

Materials:

In each level, three different materials will form a different building: glass, cement and iron. Iron is the hardest material that can't be destroyed in the game, cement and glass can be destroyed, but glass fragments will be more.

04

Game style

Stage:

Game style We use cartoon style, set a total of five levels, the game difficulty level is more difficult than the last level, such style and difficulty curve can create a relaxed game atmosphere.

 

Music:

The music matched the game style, we used cartoon and upbeat music, created background music through GarageBand, and some special effects sounds.

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Level Design

Try to play

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